home *** CD-ROM | disk | FTP | other *** search
/ Game.EXE 2005 January / My Disc.iso / games / demo / Alexander / Data1.pak / Data / AI / MAK2.AI.XML < prev    next >
Encoding:
Text File  |  2004-04-27  |  55.3 KB  |  1,879 lines

  1. <AI_Script>
  2.  <Description>Stroi vsio</Description>
  3.  <Units>
  4.   <UnitDefinition>
  5.    <ShortName>krest</ShortName>
  6.    <UnitID>MakKri(MK)</UnitID>
  7.   </UnitDefinition>
  8.   <UnitDefinition>
  9.    <ShortName>pra</ShortName>
  10.    <UnitID>MakPra(MK)</UnitID>
  11.   </UnitDefinition>
  12.   <UnitDefinition>
  13.    <ShortName>plu</ShortName>
  14.    <UnitID>MakPlu(MK)</UnitID>
  15.   </UnitDefinition>
  16.   <UnitDefinition>
  17.    <ShortName>dub</ShortName>
  18.    <UnitID>MakDub(MK)</UnitID>
  19.   </UnitDefinition>
  20.   <UnitDefinition>
  21.    <ShortName>pel</ShortName>
  22.    <UnitID>MakPel(MK)</UnitID>
  23.   </UnitDefinition>
  24.   <UnitDefinition>
  25.    <ShortName>gip</ShortName>
  26.    <UnitID>MakGip(MK)</UnitID>
  27.   </UnitDefinition>
  28.   <UnitDefinition>
  29.    <ShortName>sar</ShortName>
  30.    <UnitID>MakSar(MK)</UnitID>
  31.   </UnitDefinition>
  32.   <UnitDefinition>
  33.    <ShortName>mon</ShortName>
  34.    <UnitID>MakMon(MK)</UnitID>
  35.   </UnitDefinition>
  36.   <UnitDefinition>
  37.    <ShortName>gas</ShortName>
  38.    <UnitID>MakGas(MK)</UnitID>
  39.   </UnitDefinition>
  40.   <UnitDefinition>
  41.    <ShortName>fes</ShortName>
  42.    <UnitID>MakKFes(MK)</UnitID>
  43.   </UnitDefinition>
  44.   <UnitDefinition>
  45.    <ShortName>kataph</ShortName>
  46.    <UnitID>MakKKat(MK)</UnitID>
  47.   </UnitDefinition>
  48.   <UnitDefinition>
  49.    <ShortName>dim</ShortName>
  50.    <UnitID>MakKDim(MK)</UnitID>
  51.   </UnitDefinition>
  52.   <UnitDefinition>
  53.    <ShortName>luc</ShortName>
  54.    <UnitID>MakLuc(MK)</UnitID>
  55.   </UnitDefinition>
  56.   <UnitDefinition>
  57.    <ShortName>bar</ShortName>
  58.    <UnitID>MakBar(MK)</UnitID>
  59.   </UnitDefinition>
  60.   <UnitDefinition>
  61.    <ShortName>skifL</ShortName>
  62.    <UnitID>MakKSkifL(MK)</UnitID>
  63.   </UnitDefinition>
  64.   <UnitDefinition>
  65.    <ShortName>skifT</ShortName>
  66.    <UnitID>MakKSkifT(MK)</UnitID>
  67.   </UnitDefinition>
  68.   <UnitDefinition>
  69.    <ShortName>krest</ShortName>
  70.    <UnitID>MakKri(MK)</UnitID>
  71.   </UnitDefinition>
  72.   <UnitDefinition>
  73.    <ShortName>pra</ShortName>
  74.    <UnitID>MakPra(MK)</UnitID>
  75.   </UnitDefinition>
  76.   <UnitDefinition>
  77.    <ShortName>plu</ShortName>
  78.    <UnitID>MakPlu(MK)</UnitID>
  79.   </UnitDefinition>
  80.   <UnitDefinition>
  81.    <ShortName>dub</ShortName>
  82.    <UnitID>MakDub(MK)</UnitID>
  83.   </UnitDefinition>
  84.   <UnitDefinition>
  85.    <ShortName>pel</ShortName>
  86.    <UnitID>MakPel(MK)</UnitID>
  87.   </UnitDefinition>
  88.   <UnitDefinition>
  89.    <ShortName>gip</ShortName>
  90.    <UnitID>MakGip(MK)</UnitID>
  91.   </UnitDefinition>
  92.   <UnitDefinition>
  93.    <ShortName>sar</ShortName>
  94.    <UnitID>MakSar(MK)</UnitID>
  95.   </UnitDefinition>
  96.   <UnitDefinition>
  97.    <ShortName>mon</ShortName>
  98.    <UnitID>MakMon(MK)</UnitID>
  99.   </UnitDefinition>
  100.   <UnitDefinition>
  101.    <ShortName>gas</ShortName>
  102.    <UnitID>MakGas(MK)</UnitID>
  103.   </UnitDefinition>
  104.   <UnitDefinition>
  105.    <ShortName>fes</ShortName>
  106.    <UnitID>MakKFes(MK)</UnitID>
  107.   </UnitDefinition>
  108.   <UnitDefinition>
  109.    <ShortName>kataph</ShortName>
  110.    <UnitID>MakKKat(MK)</UnitID>
  111.   </UnitDefinition>
  112.   <UnitDefinition>
  113.    <ShortName>dim</ShortName>
  114.    <UnitID>MakKDim(MK)</UnitID>
  115.   </UnitDefinition>
  116.   <UnitDefinition>
  117.    <ShortName>luc</ShortName>
  118.    <UnitID>MakLuc(MK)</UnitID>
  119.   </UnitDefinition>
  120.   <UnitDefinition>
  121.    <ShortName>bar</ShortName>
  122.    <UnitID>MakBar(MK)</UnitID>
  123.   </UnitDefinition>
  124.   <UnitDefinition>
  125.    <ShortName>skifL</ShortName>
  126.    <UnitID>MakKSkifL(MK)</UnitID>
  127.   </UnitDefinition>
  128.   <UnitDefinition>
  129.    <ShortName>skifT</ShortName>
  130.    <UnitID>MakKSkifT(MK)</UnitID>
  131.   </UnitDefinition>
  132.   <UnitDefinition>
  133.    <ShortName>krest</ShortName>
  134.    <UnitID>MakKri(MK)</UnitID>
  135.   </UnitDefinition>
  136.   <UnitDefinition>
  137.    <ShortName>pra</ShortName>
  138.    <UnitID>MakPra(MK)</UnitID>
  139.   </UnitDefinition>
  140.   <UnitDefinition>
  141.    <ShortName>plu</ShortName>
  142.    <UnitID>MakPlu(MK)</UnitID>
  143.   </UnitDefinition>
  144.   <UnitDefinition>
  145.    <ShortName>dub</ShortName>
  146.    <UnitID>MakDub(MK)</UnitID>
  147.   </UnitDefinition>
  148.   <UnitDefinition>
  149.    <ShortName>pel</ShortName>
  150.    <UnitID>MakPel(MK)</UnitID>
  151.   </UnitDefinition>
  152.   <UnitDefinition>
  153.    <ShortName>gip</ShortName>
  154.    <UnitID>MakGip(MK)</UnitID>
  155.   </UnitDefinition>
  156.   <UnitDefinition>
  157.    <ShortName>sar</ShortName>
  158.    <UnitID>MakSar(MK)</UnitID>
  159.   </UnitDefinition>
  160.   <UnitDefinition>
  161.    <ShortName>mon</ShortName>
  162.    <UnitID>MakMon(MK)</UnitID>
  163.   </UnitDefinition>
  164.   <UnitDefinition>
  165.    <ShortName>gas</ShortName>
  166.    <UnitID>MakGas(MK)</UnitID>
  167.   </UnitDefinition>
  168.   <UnitDefinition>
  169.    <ShortName>fes</ShortName>
  170.    <UnitID>MakKFes(MK)</UnitID>
  171.   </UnitDefinition>
  172.   <UnitDefinition>
  173.    <ShortName>kataph</ShortName>
  174.    <UnitID>MakKKat(MK)</UnitID>
  175.   </UnitDefinition>
  176.   <UnitDefinition>
  177.    <ShortName>dim</ShortName>
  178.    <UnitID>MakKDim(MK)</UnitID>
  179.   </UnitDefinition>
  180.   <UnitDefinition>
  181.    <ShortName>luc</ShortName>
  182.    <UnitID>MakLuc(MK)</UnitID>
  183.   </UnitDefinition>
  184.   <UnitDefinition>
  185.    <ShortName>bar</ShortName>
  186.    <UnitID>MakBar(MK)</UnitID>
  187.   </UnitDefinition>
  188.   <UnitDefinition>
  189.    <ShortName>skifL</ShortName>
  190.    <UnitID>MakKSkifL(MK)</UnitID>
  191.   </UnitDefinition>
  192.   <UnitDefinition>
  193.    <ShortName>skifT</ShortName>
  194.    <UnitID>MakKSkifT(MK)</UnitID>
  195.   </UnitDefinition>
  196.   <UnitDefinition>
  197.    <ShortName>krest</ShortName>
  198.    <UnitID>MakKri(MK)</UnitID>
  199.   </UnitDefinition>
  200.   <UnitDefinition>
  201.    <ShortName>pra</ShortName>
  202.    <UnitID>MakPra(MK)</UnitID>
  203.   </UnitDefinition>
  204.   <UnitDefinition>
  205.    <ShortName>plu</ShortName>
  206.    <UnitID>MakPlu(MK)</UnitID>
  207.   </UnitDefinition>
  208.   <UnitDefinition>
  209.    <ShortName>dub</ShortName>
  210.    <UnitID>MakDub(MK)</UnitID>
  211.   </UnitDefinition>
  212.   <UnitDefinition>
  213.    <ShortName>pel</ShortName>
  214.    <UnitID>MakPel(MK)</UnitID>
  215.   </UnitDefinition>
  216.   <UnitDefinition>
  217.    <ShortName>gip</ShortName>
  218.    <UnitID>MakGip(MK)</UnitID>
  219.   </UnitDefinition>
  220.   <UnitDefinition>
  221.    <ShortName>sar</ShortName>
  222.    <UnitID>MakSar(MK)</UnitID>
  223.   </UnitDefinition>
  224.   <UnitDefinition>
  225.    <ShortName>mon</ShortName>
  226.    <UnitID>MakMon(MK)</UnitID>
  227.   </UnitDefinition>
  228.   <UnitDefinition>
  229.    <ShortName>gas</ShortName>
  230.    <UnitID>MakGas(MK)</UnitID>
  231.   </UnitDefinition>
  232.   <UnitDefinition>
  233.    <ShortName>fes</ShortName>
  234.    <UnitID>MakKFes(MK)</UnitID>
  235.   </UnitDefinition>
  236.   <UnitDefinition>
  237.    <ShortName>kataph</ShortName>
  238.    <UnitID>MakKKat(MK)</UnitID>
  239.   </UnitDefinition>
  240.   <UnitDefinition>
  241.    <ShortName>dim</ShortName>
  242.    <UnitID>MakKDim(MK)</UnitID>
  243.   </UnitDefinition>
  244.   <UnitDefinition>
  245.    <ShortName>luc</ShortName>
  246.    <UnitID>MakLuc(MK)</UnitID>
  247.   </UnitDefinition>
  248.   <UnitDefinition>
  249.    <ShortName>bar</ShortName>
  250.    <UnitID>MakBar(MK)</UnitID>
  251.   </UnitDefinition>
  252.   <UnitDefinition>
  253.    <ShortName>skifL</ShortName>
  254.    <UnitID>MakKSkifL(MK)</UnitID>
  255.   </UnitDefinition>
  256.   <UnitDefinition>
  257.    <ShortName>skifT</ShortName>
  258.    <UnitID>MakKSkifT(MK)</UnitID>
  259.   </UnitDefinition>
  260.  </Units>
  261.  <Buildings>
  262.   <UnitDefinition>
  263.    <ShortName>CEN</ShortName>
  264.    <UnitID>MakCen(MK)</UnitID>
  265.   </UnitDefinition>
  266.   <UnitDefinition>
  267.    <ShortName>KAZ</ShortName>
  268.    <UnitID>MakKaz(MK)</UnitID>
  269.   </UnitDefinition>
  270.   <UnitDefinition>
  271.    <ShortName>FERMA</ShortName>
  272.    <UnitID>MakMel(MK)</UnitID>
  273.   </UnitDefinition>
  274.   <UnitDefinition>
  275.    <ShortName>DOM</ShortName>
  276.    <UnitID>MakDo2(MK)</UnitID>
  277.   </UnitDefinition>
  278.   <UnitDefinition>
  279.    <ShortName>RUDI</ShortName>
  280.    <UnitID>MakRudI(MK)</UnitID>
  281.   </UnitDefinition>
  282.   <UnitDefinition>
  283.    <ShortName>RUDG</ShortName>
  284.    <UnitID>MakRudG(MK)</UnitID>
  285.   </UnitDefinition>
  286.   <UnitDefinition>
  287.    <ShortName>ACADEMY</ShortName>
  288.    <UnitID>MakDo1(MK)</UnitID>
  289.   </UnitDefinition>
  290.   <UnitDefinition>
  291.    <ShortName>KON</ShortName>
  292.    <UnitID>MakKon(MK)</UnitID>
  293.   </UnitDefinition>
  294.   <UnitDefinition>
  295.    <ShortName>HRAM</ShortName>
  296.    <UnitID>MakHra1(MK)</UnitID>
  297.   </UnitDefinition>
  298.   <UnitDefinition>
  299.    <ShortName>VERF</ShortName>
  300.    <UnitID>MakVer(MK)</UnitID>
  301.   </UnitDefinition>
  302.   <UnitDefinition>
  303.    <ShortName>SKLAD</ShortName>
  304.    <UnitID>MakSkl(MK)</UnitID>
  305.   </UnitDefinition>
  306.   <UnitDefinition>
  307.    <ShortName>DIP</ShortName>
  308.    <UnitID>MakDip(MK)</UnitID>
  309.   </UnitDefinition>
  310.   <UnitDefinition>
  311.    <ShortName>KUZ</ShortName>
  312.    <UnitID>MakKuz(MK)</UnitID>
  313.   </UnitDefinition>
  314.   <UnitDefinition>
  315.    <ShortName>TOW</ShortName>
  316.    <UnitID>MakTow(MK)</UnitID>
  317.   </UnitDefinition>
  318.   <UnitDefinition>
  319.    <ShortName>ARSENAL</ShortName>
  320.    <UnitID>MakArs(MK)</UnitID>
  321.   </UnitDefinition>
  322.   <UnitDefinition>
  323.    <ShortName>MARKET</ShortName>
  324.    <UnitID>MakRin(MK)</UnitID>
  325.   </UnitDefinition>
  326.   <UnitDefinition>
  327.    <ShortName>LIBRARY</ShortName>
  328.    <UnitID>MakHra2(MK)</UnitID>
  329.   </UnitDefinition>
  330.   <UnitDefinition>
  331.    <ShortName>CEN</ShortName>
  332.    <UnitID>MakCen(MK)</UnitID>
  333.   </UnitDefinition>
  334.   <UnitDefinition>
  335.    <ShortName>KAZ</ShortName>
  336.    <UnitID>MakKaz(MK)</UnitID>
  337.   </UnitDefinition>
  338.   <UnitDefinition>
  339.    <ShortName>FERMA</ShortName>
  340.    <UnitID>MakMel(MK)</UnitID>
  341.   </UnitDefinition>
  342.   <UnitDefinition>
  343.    <ShortName>DOM</ShortName>
  344.    <UnitID>MakDo2(MK)</UnitID>
  345.   </UnitDefinition>
  346.   <UnitDefinition>
  347.    <ShortName>RUDI</ShortName>
  348.    <UnitID>MakRudI(MK)</UnitID>
  349.   </UnitDefinition>
  350.   <UnitDefinition>
  351.    <ShortName>RUDG</ShortName>
  352.    <UnitID>MakRudG(MK)</UnitID>
  353.   </UnitDefinition>
  354.   <UnitDefinition>
  355.    <ShortName>ACADEMY</ShortName>
  356.    <UnitID>MakDo1(MK)</UnitID>
  357.   </UnitDefinition>
  358.   <UnitDefinition>
  359.    <ShortName>KON</ShortName>
  360.    <UnitID>MakKon(MK)</UnitID>
  361.   </UnitDefinition>
  362.   <UnitDefinition>
  363.    <ShortName>HRAM</ShortName>
  364.    <UnitID>MakHra1(MK)</UnitID>
  365.   </UnitDefinition>
  366.   <UnitDefinition>
  367.    <ShortName>VERF</ShortName>
  368.    <UnitID>MakVer(MK)</UnitID>
  369.   </UnitDefinition>
  370.   <UnitDefinition>
  371.    <ShortName>SKLAD</ShortName>
  372.    <UnitID>MakSkl(MK)</UnitID>
  373.   </UnitDefinition>
  374.   <UnitDefinition>
  375.    <ShortName>DIP</ShortName>
  376.    <UnitID>MakDip(MK)</UnitID>
  377.   </UnitDefinition>
  378.   <UnitDefinition>
  379.    <ShortName>KUZ</ShortName>
  380.    <UnitID>MakKuz(MK)</UnitID>
  381.   </UnitDefinition>
  382.   <UnitDefinition>
  383.    <ShortName>TOW</ShortName>
  384.    <UnitID>MakTow(MK)</UnitID>
  385.   </UnitDefinition>
  386.   <UnitDefinition>
  387.    <ShortName>ARSENAL</ShortName>
  388.    <UnitID>MakArs(MK)</UnitID>
  389.   </UnitDefinition>
  390.   <UnitDefinition>
  391.    <ShortName>MARKET</ShortName>
  392.    <UnitID>MakRin(MK)</UnitID>
  393.   </UnitDefinition>
  394.   <UnitDefinition>
  395.    <ShortName>LIBRARY</ShortName>
  396.    <UnitID>MakHra2(MK)</UnitID>
  397.   </UnitDefinition>
  398.   <UnitDefinition>
  399.    <ShortName>CEN</ShortName>
  400.    <UnitID>MakCen(MK)</UnitID>
  401.   </UnitDefinition>
  402.   <UnitDefinition>
  403.    <ShortName>KAZ</ShortName>
  404.    <UnitID>MakKaz(MK)</UnitID>
  405.   </UnitDefinition>
  406.   <UnitDefinition>
  407.    <ShortName>FERMA</ShortName>
  408.    <UnitID>MakMel(MK)</UnitID>
  409.   </UnitDefinition>
  410.   <UnitDefinition>
  411.    <ShortName>DOM</ShortName>
  412.    <UnitID>MakDo2(MK)</UnitID>
  413.   </UnitDefinition>
  414.   <UnitDefinition>
  415.    <ShortName>RUDI</ShortName>
  416.    <UnitID>MakRudI(MK)</UnitID>
  417.   </UnitDefinition>
  418.   <UnitDefinition>
  419.    <ShortName>RUDG</ShortName>
  420.    <UnitID>MakRudG(MK)</UnitID>
  421.   </UnitDefinition>
  422.   <UnitDefinition>
  423.    <ShortName>ACADEMY</ShortName>
  424.    <UnitID>MakDo1(MK)</UnitID>
  425.   </UnitDefinition>
  426.   <UnitDefinition>
  427.    <ShortName>KON</ShortName>
  428.    <UnitID>MakKon(MK)</UnitID>
  429.   </UnitDefinition>
  430.   <UnitDefinition>
  431.    <ShortName>HRAM</ShortName>
  432.    <UnitID>MakHra1(MK)</UnitID>
  433.   </UnitDefinition>
  434.   <UnitDefinition>
  435.    <ShortName>VERF</ShortName>
  436.    <UnitID>MakVer(MK)</UnitID>
  437.   </UnitDefinition>
  438.   <UnitDefinition>
  439.    <ShortName>SKLAD</ShortName>
  440.    <UnitID>MakSkl(MK)</UnitID>
  441.   </UnitDefinition>
  442.   <UnitDefinition>
  443.    <ShortName>DIP</ShortName>
  444.    <UnitID>MakDip(MK)</UnitID>
  445.   </UnitDefinition>
  446.   <UnitDefinition>
  447.    <ShortName>KUZ</ShortName>
  448.    <UnitID>MakKuz(MK)</UnitID>
  449.   </UnitDefinition>
  450.   <UnitDefinition>
  451.    <ShortName>TOW</ShortName>
  452.    <UnitID>MakTow(MK)</UnitID>
  453.   </UnitDefinition>
  454.   <UnitDefinition>
  455.    <ShortName>ARSENAL</ShortName>
  456.    <UnitID>MakArs(MK)</UnitID>
  457.   </UnitDefinition>
  458.   <UnitDefinition>
  459.    <ShortName>MARKET</ShortName>
  460.    <UnitID>MakRin(MK)</UnitID>
  461.   </UnitDefinition>
  462.   <UnitDefinition>
  463.    <ShortName>LIBRARY</ShortName>
  464.    <UnitID>MakHra2(MK)</UnitID>
  465.   </UnitDefinition>
  466.   <UnitDefinition>
  467.    <ShortName>CEN</ShortName>
  468.    <UnitID>MakCen(MK)</UnitID>
  469.   </UnitDefinition>
  470.   <UnitDefinition>
  471.    <ShortName>KAZ</ShortName>
  472.    <UnitID>MakKaz(MK)</UnitID>
  473.   </UnitDefinition>
  474.   <UnitDefinition>
  475.    <ShortName>FERMA</ShortName>
  476.    <UnitID>MakMel(MK)</UnitID>
  477.   </UnitDefinition>
  478.   <UnitDefinition>
  479.    <ShortName>DOM</ShortName>
  480.    <UnitID>MakDo2(MK)</UnitID>
  481.   </UnitDefinition>
  482.   <UnitDefinition>
  483.    <ShortName>RUDI</ShortName>
  484.    <UnitID>MakRudI(MK)</UnitID>
  485.   </UnitDefinition>
  486.   <UnitDefinition>
  487.    <ShortName>RUDG</ShortName>
  488.    <UnitID>MakRudG(MK)</UnitID>
  489.   </UnitDefinition>
  490.   <UnitDefinition>
  491.    <ShortName>ACADEMY</ShortName>
  492.    <UnitID>MakDo1(MK)</UnitID>
  493.   </UnitDefinition>
  494.   <UnitDefinition>
  495.    <ShortName>KON</ShortName>
  496.    <UnitID>MakKon(MK)</UnitID>
  497.   </UnitDefinition>
  498.   <UnitDefinition>
  499.    <ShortName>HRAM</ShortName>
  500.    <UnitID>MakHra1(MK)</UnitID>
  501.   </UnitDefinition>
  502.   <UnitDefinition>
  503.    <ShortName>VERF</ShortName>
  504.    <UnitID>MakVer(MK)</UnitID>
  505.   </UnitDefinition>
  506.   <UnitDefinition>
  507.    <ShortName>SKLAD</ShortName>
  508.    <UnitID>MakSkl(MK)</UnitID>
  509.   </UnitDefinition>
  510.   <UnitDefinition>
  511.    <ShortName>DIP</ShortName>
  512.    <UnitID>MakDip(MK)</UnitID>
  513.   </UnitDefinition>
  514.   <UnitDefinition>
  515.    <ShortName>KUZ</ShortName>
  516.    <UnitID>MakKuz(MK)</UnitID>
  517.   </UnitDefinition>
  518.   <UnitDefinition>
  519.    <ShortName>TOW</ShortName>
  520.    <UnitID>MakTow(MK)</UnitID>
  521.   </UnitDefinition>
  522.   <UnitDefinition>
  523.    <ShortName>ARSENAL</ShortName>
  524.    <UnitID>MakArs(MK)</UnitID>
  525.   </UnitDefinition>
  526.   <UnitDefinition>
  527.    <ShortName>MARKET</ShortName>
  528.    <UnitID>MakRin(MK)</UnitID>
  529.   </UnitDefinition>
  530.   <UnitDefinition>
  531.    <ShortName>LIBRARY</ShortName>
  532.    <UnitID>MakHra2(MK)</UnitID>
  533.   </UnitDefinition>
  534.  </Buildings>
  535.  <Folders>
  536.   <AI_Folder>
  537.    <Description></Description>
  538.    <FolderCondition>
  539.     <Description></Description>
  540.     <Condition></Condition>
  541.    </FolderCondition>
  542.    <Rules>
  543.     <AI_Trigger>
  544.      <Description></Description>
  545.      <Condition>
  546.       <Description></Description>
  547.       <Condition></Condition>
  548.      </Condition>
  549.      <Action>
  550.       <PerformUpgrade>
  551.        <Description></Description>
  552.        <UpgradeID>CEN00(MK)</UpgradeID>
  553.        <CostPercent>100</CostPercent>
  554.       </PerformUpgrade>
  555.       <PerformUpgrade>
  556.        <Description></Description>
  557.        <UpgradeID>CEN01(MK)</UpgradeID>
  558.        <CostPercent>100</CostPercent>
  559.       </PerformUpgrade>
  560.       <PerformUpgrade>
  561.        <Description></Description>
  562.        <UpgradeID>CEN02(MK)</UpgradeID>
  563.        <CostPercent>100</CostPercent>
  564.       </PerformUpgrade>
  565.       <PerformUpgrade>
  566.        <Description></Description>
  567.        <UpgradeID>CEN03(MK)</UpgradeID>
  568.        <CostPercent>100</CostPercent>
  569.       </PerformUpgrade>
  570.       <PerformUpgrade>
  571.        <Description></Description>
  572.        <UpgradeID>CEN04(MK)</UpgradeID>
  573.        <CostPercent>100</CostPercent>
  574.       </PerformUpgrade>
  575.       <PerformUpgrade>
  576.        <Description></Description>
  577.        <UpgradeID>CEN05(MK)</UpgradeID>
  578.        <CostPercent>100</CostPercent>
  579.       </PerformUpgrade>
  580.      </Action>
  581.     </AI_Trigger>
  582.     <AI_Trigger>
  583.      <Description></Description>
  584.      <Condition>
  585.       <Description></Description>
  586.       <Condition>
  587.        <CurResources>
  588.         <ResType>Wood</ResType>
  589.         <OpType>more</OpType>
  590.         <Value>100000</Value>
  591.         <Condition>
  592.          <AmountOfReadyUnits>
  593.           <UnitType>MakKri(MK)</UnitType>
  594.           <OpType>more</OpType>
  595.           <Value>10000</Value>
  596.           <Condition></Condition>
  597.          </AmountOfReadyUnits>
  598.         </Condition>
  599.        </CurResources>
  600.       </Condition>
  601.      </Condition>
  602.      <Action>
  603.       <Build>
  604.        <Description></Description>
  605.        <UnitType>MakCen(MK)</UnitType>
  606.        <MaxAmount>3</MaxAmount>
  607.        <ResourcePercent>100</ResourcePercent>
  608.        <Probability>100</Probability>
  609.        <Requirements>
  610.         <NearRoad>false</NearRoad>
  611.         <NearTrees>false</NearTrees>
  612.         <NearStones>false</NearStones>
  613.         <NearToEnemy>false</NearToEnemy>
  614.         <FarFromEnemy>false</FarFromEnemy>
  615.         <FarFromSameType>false</FarFromSameType>
  616.         <MultipleConstruction>false</MultipleConstruction>
  617.         <MinDistFromCenter>0</MinDistFromCenter>
  618.         <MinPeasants>10</MinPeasants>
  619.         <MaxPeasants>15</MaxPeasants>
  620.        </Requirements>
  621.       </Build>
  622.       <Build>
  623.        <Description></Description>
  624.        <UnitType>MakKaz(MK)</UnitType>
  625.        <MaxAmount>3</MaxAmount>
  626.        <ResourcePercent>100</ResourcePercent>
  627.        <Probability>100</Probability>
  628.        <Requirements>
  629.         <NearRoad>false</NearRoad>
  630.         <NearTrees>false</NearTrees>
  631.         <NearStones>false</NearStones>
  632.         <NearToEnemy>false</NearToEnemy>
  633.         <FarFromEnemy>false</FarFromEnemy>
  634.         <FarFromSameType>false</FarFromSameType>
  635.         <MultipleConstruction>false</MultipleConstruction>
  636.         <MinDistFromCenter>0</MinDistFromCenter>
  637.         <MinPeasants>10</MinPeasants>
  638.         <MaxPeasants>15</MaxPeasants>
  639.        </Requirements>
  640.       </Build>
  641.       <Build>
  642.        <Description></Description>
  643.        <UnitType>MakMel(MK)</UnitType>
  644.        <MaxAmount>1</MaxAmount>
  645.        <ResourcePercent>100</ResourcePercent>
  646.        <Probability>100</Probability>
  647.        <Requirements>
  648.         <NearRoad>false</NearRoad>
  649.         <NearTrees>false</NearTrees>
  650.         <NearStones>false</NearStones>
  651.         <NearToEnemy>false</NearToEnemy>
  652.         <FarFromEnemy>false</FarFromEnemy>
  653.         <FarFromSameType>false</FarFromSameType>
  654.         <MultipleConstruction>false</MultipleConstruction>
  655.         <MinDistFromCenter>0</MinDistFromCenter>
  656.         <MinPeasants>10</MinPeasants>
  657.         <MaxPeasants>15</MaxPeasants>
  658.        </Requirements>
  659.       </Build>
  660.       <Build>
  661.        <Description></Description>
  662.        <UnitType>MakDo2(MK)</UnitType>
  663.        <MaxAmount>10</MaxAmount>
  664.        <ResourcePercent>100</ResourcePercent>
  665.        <Probability>100</Probability>
  666.        <Requirements>
  667.         <NearRoad>false</NearRoad>
  668.         <NearTrees>false</NearTrees>
  669.         <NearStones>false</NearStones>
  670.         <NearToEnemy>false</NearToEnemy>
  671.         <FarFromEnemy>false</FarFromEnemy>
  672.         <FarFromSameType>false</FarFromSameType>
  673.         <MultipleConstruction>false</MultipleConstruction>
  674.         <MinDistFromCenter>0</MinDistFromCenter>
  675.         <MinPeasants>10</MinPeasants>
  676.         <MaxPeasants>15</MaxPeasants>
  677.        </Requirements>
  678.       </Build>
  679.       <Build>
  680.        <Description></Description>
  681.        <UnitType>MakDo1(MK)</UnitType>
  682.        <MaxAmount>1</MaxAmount>
  683.        <ResourcePercent>100</ResourcePercent>
  684.        <Probability>100</Probability>
  685.        <Requirements>
  686.         <NearRoad>false</NearRoad>
  687.         <NearTrees>false</NearTrees>
  688.         <NearStones>false</NearStones>
  689.         <NearToEnemy>false</NearToEnemy>
  690.         <FarFromEnemy>false</FarFromEnemy>
  691.         <FarFromSameType>false</FarFromSameType>
  692.         <MultipleConstruction>false</MultipleConstruction>
  693.         <MinDistFromCenter>0</MinDistFromCenter>
  694.         <MinPeasants>10</MinPeasants>
  695.         <MaxPeasants>15</MaxPeasants>
  696.        </Requirements>
  697.       </Build>
  698.       <Build>
  699.        <Description></Description>
  700.        <UnitType>MakKon(MK)</UnitType>
  701.        <MaxAmount>3</MaxAmount>
  702.        <ResourcePercent>100</ResourcePercent>
  703.        <Probability>100</Probability>
  704.        <Requirements>
  705.         <NearRoad>false</NearRoad>
  706.         <NearTrees>false</NearTrees>
  707.         <NearStones>false</NearStones>
  708.         <NearToEnemy>false</NearToEnemy>
  709.         <FarFromEnemy>false</FarFromEnemy>
  710.         <FarFromSameType>false</FarFromSameType>
  711.         <MultipleConstruction>false</MultipleConstruction>
  712.         <MinDistFromCenter>0</MinDistFromCenter>
  713.         <MinPeasants>10</MinPeasants>
  714.         <MaxPeasants>15</MaxPeasants>
  715.        </Requirements>
  716.       </Build>
  717.       <Build>
  718.        <Description></Description>
  719.        <UnitType>MakHra1(MK)</UnitType>
  720.        <MaxAmount>1</MaxAmount>
  721.        <ResourcePercent>100</ResourcePercent>
  722.        <Probability>100</Probability>
  723.        <Requirements>
  724.         <NearRoad>false</NearRoad>
  725.         <NearTrees>false</NearTrees>
  726.         <NearStones>false</NearStones>
  727.         <NearToEnemy>false</NearToEnemy>
  728.         <FarFromEnemy>false</FarFromEnemy>
  729.         <FarFromSameType>false</FarFromSameType>
  730.         <MultipleConstruction>false</MultipleConstruction>
  731.         <MinDistFromCenter>0</MinDistFromCenter>
  732.         <MinPeasants>10</MinPeasants>
  733.         <MaxPeasants>15</MaxPeasants>
  734.        </Requirements>
  735.       </Build>
  736.       <Build>
  737.        <Description></Description>
  738.        <UnitType>MakSkl(MK)</UnitType>
  739.        <MaxAmount>2</MaxAmount>
  740.        <ResourcePercent>100</ResourcePercent>
  741.        <Probability>100</Probability>
  742.        <Requirements>
  743.         <NearRoad>false</NearRoad>
  744.         <NearTrees>false</NearTrees>
  745.         <NearStones>false</NearStones>
  746.         <NearToEnemy>false</NearToEnemy>
  747.         <FarFromEnemy>false</FarFromEnemy>
  748.         <FarFromSameType>false</FarFromSameType>
  749.         <MultipleConstruction>false</MultipleConstruction>
  750.         <MinDistFromCenter>0</MinDistFromCenter>
  751.         <MinPeasants>10</MinPeasants>
  752.         <MaxPeasants>15</MaxPeasants>
  753.        </Requirements>
  754.       </Build>
  755.       <Build>
  756.        <Description></Description>
  757.        <UnitType>MakDip(MK)</UnitType>
  758.        <MaxAmount>1</MaxAmount>
  759.        <ResourcePercent>100</ResourcePercent>
  760.        <Probability>100</Probability>
  761.        <Requirements>
  762.         <NearRoad>false</NearRoad>
  763.         <NearTrees>false</NearTrees>
  764.         <NearStones>false</NearStones>
  765.         <NearToEnemy>false</NearToEnemy>
  766.         <FarFromEnemy>false</FarFromEnemy>
  767.         <FarFromSameType>false</FarFromSameType>
  768.         <MultipleConstruction>false</MultipleConstruction>
  769.         <MinDistFromCenter>0</MinDistFromCenter>
  770.         <MinPeasants>10</MinPeasants>
  771.         <MaxPeasants>15</MaxPeasants>
  772.        </Requirements>
  773.       </Build>
  774.       <Build>
  775.        <Description></Description>
  776.        <UnitType>MakKuz(MK)</UnitType>
  777.        <MaxAmount>1</MaxAmount>
  778.        <ResourcePercent>100</ResourcePercent>
  779.        <Probability>100</Probability>
  780.        <Requirements>
  781.         <NearRoad>false</NearRoad>
  782.         <NearTrees>false</NearTrees>
  783.         <NearStones>false</NearStones>
  784.         <NearToEnemy>false</NearToEnemy>
  785.         <FarFromEnemy>false</FarFromEnemy>
  786.         <FarFromSameType>false</FarFromSameType>
  787.         <MultipleConstruction>false</MultipleConstruction>
  788.         <MinDistFromCenter>0</MinDistFromCenter>
  789.         <MinPeasants>10</MinPeasants>
  790.         <MaxPeasants>15</MaxPeasants>
  791.        </Requirements>
  792.       </Build>
  793.       <Build>
  794.        <Description></Description>
  795.        <UnitType>MakArs(MK)</UnitType>
  796.        <MaxAmount>2</MaxAmount>
  797.        <ResourcePercent>100</ResourcePercent>
  798.        <Probability>100</Probability>
  799.        <Requirements>
  800.         <NearRoad>false</NearRoad>
  801.         <NearTrees>false</NearTrees>
  802.         <NearStones>false</NearStones>
  803.         <NearToEnemy>false</NearToEnemy>
  804.         <FarFromEnemy>false</FarFromEnemy>
  805.         <FarFromSameType>false</FarFromSameType>
  806.         <MultipleConstruction>false</MultipleConstruction>
  807.         <MinDistFromCenter>0</MinDistFromCenter>
  808.         <MinPeasants>10</MinPeasants>
  809.         <MaxPeasants>15</MaxPeasants>
  810.        </Requirements>
  811.       </Build>
  812.       <Build>
  813.        <Description></Description>
  814.        <UnitType>MakRin(MK)</UnitType>
  815.        <MaxAmount>1</MaxAmount>
  816.        <ResourcePercent>100</ResourcePercent>
  817.        <Probability>100</Probability>
  818.        <Requirements>
  819.         <NearRoad>false</NearRoad>
  820.         <NearTrees>false</NearTrees>
  821.         <NearStones>false</NearStones>
  822.         <NearToEnemy>false</NearToEnemy>
  823.         <FarFromEnemy>false</FarFromEnemy>
  824.         <FarFromSameType>false</FarFromSameType>
  825.         <MultipleConstruction>false</MultipleConstruction>
  826.         <MinDistFromCenter>0</MinDistFromCenter>
  827.         <MinPeasants>10</MinPeasants>
  828.         <MaxPeasants>15</MaxPeasants>
  829.        </Requirements>
  830.       </Build>
  831.       <Build>
  832.        <Description></Description>
  833.        <UnitType>MakTow(MK)</UnitType>
  834.        <MaxAmount>5</MaxAmount>
  835.        <ResourcePercent>100</ResourcePercent>
  836.        <Probability>100</Probability>
  837.        <Requirements>
  838.         <NearRoad>false</NearRoad>
  839.         <NearTrees>false</NearTrees>
  840.         <NearStones>false</NearStones>
  841.         <NearToEnemy>false</NearToEnemy>
  842.         <FarFromEnemy>false</FarFromEnemy>
  843.         <FarFromSameType>false</FarFromSameType>
  844.         <MultipleConstruction>false</MultipleConstruction>
  845.         <MinDistFromCenter>0</MinDistFromCenter>
  846.         <MinPeasants>10</MinPeasants>
  847.         <MaxPeasants>15</MaxPeasants>
  848.        </Requirements>
  849.       </Build>
  850.       <Build>
  851.        <Description></Description>
  852.        <UnitType>MakRudI(MK)</UnitType>
  853.        <MaxAmount>2</MaxAmount>
  854.        <ResourcePercent>100</ResourcePercent>
  855.        <Probability>100</Probability>
  856.        <Requirements>
  857.         <NearRoad>false</NearRoad>
  858.         <NearTrees>false</NearTrees>
  859.         <NearStones>false</NearStones>
  860.         <NearToEnemy>false</NearToEnemy>
  861.         <FarFromEnemy>false</FarFromEnemy>
  862.         <FarFromSameType>false</FarFromSameType>
  863.         <MultipleConstruction>false</MultipleConstruction>
  864.         <MinDistFromCenter>0</MinDistFromCenter>
  865.         <MinPeasants>10</MinPeasants>
  866.         <MaxPeasants>15</MaxPeasants>
  867.        </Requirements>
  868.       </Build>
  869.       <Build>
  870.        <Description></Description>
  871.        <UnitType>MakRudG(MK)</UnitType>
  872.        <MaxAmount>2</MaxAmount>
  873.        <ResourcePercent>100</ResourcePercent>
  874.        <Probability>100</Probability>
  875.        <Requirements>
  876.         <NearRoad>false</NearRoad>
  877.         <NearTrees>false</NearTrees>
  878.         <NearStones>false</NearStones>
  879.         <NearToEnemy>false</NearToEnemy>
  880.         <FarFromEnemy>false</FarFromEnemy>
  881.         <FarFromSameType>false</FarFromSameType>
  882.         <MultipleConstruction>false</MultipleConstruction>
  883.         <MinDistFromCenter>0</MinDistFromCenter>
  884.         <MinPeasants>10</MinPeasants>
  885.         <MaxPeasants>15</MaxPeasants>
  886.        </Requirements>
  887.       </Build>
  888.      </Action>
  889.     </AI_Trigger>
  890.     <AI_Trigger>
  891.      <Description></Description>
  892.      <Condition>
  893.       <Description></Description>
  894.       <Condition></Condition>
  895.      </Condition>
  896.      <Action>
  897.       <Build>
  898.        <Description></Description>
  899.        <UnitType>MakCen(MK)</UnitType>
  900.        <MaxAmount>1</MaxAmount>
  901.        <ResourcePercent>100</ResourcePercent>
  902.        <Probability>100</Probability>
  903.        <Requirements>
  904.         <NearRoad>false</NearRoad>
  905.         <NearTrees>false</NearTrees>
  906.         <NearStones>false</NearStones>
  907.         <NearToEnemy>false</NearToEnemy>
  908.         <FarFromEnemy>false</FarFromEnemy>
  909.         <FarFromSameType>false</FarFromSameType>
  910.         <MultipleConstruction>false</MultipleConstruction>
  911.         <MinDistFromCenter>0</MinDistFromCenter>
  912.         <MinPeasants>10</MinPeasants>
  913.         <MaxPeasants>15</MaxPeasants>
  914.        </Requirements>
  915.       </Build>
  916.       <Build>
  917.        <Description></Description>
  918.        <UnitType>MakMel(MK)</UnitType>
  919.        <MaxAmount>1</MaxAmount>
  920.        <ResourcePercent>100</ResourcePercent>
  921.        <Probability>100</Probability>
  922.        <Requirements>
  923.         <NearRoad>false</NearRoad>
  924.         <NearTrees>false</NearTrees>
  925.         <NearStones>false</NearStones>
  926.         <NearToEnemy>false</NearToEnemy>
  927.         <FarFromEnemy>false</FarFromEnemy>
  928.         <FarFromSameType>false</FarFromSameType>
  929.         <MultipleConstruction>false</MultipleConstruction>
  930.         <MinDistFromCenter>0</MinDistFromCenter>
  931.         <MinPeasants>10</MinPeasants>
  932.         <MaxPeasants>15</MaxPeasants>
  933.        </Requirements>
  934.       </Build>
  935.      </Action>
  936.     </AI_Trigger>
  937.     <AI_Trigger>
  938.      <Description></Description>
  939.      <Condition>
  940.       <Description></Description>
  941.       <Condition>
  942.        <AmountOfReadyUnits>
  943.         <UnitType>MakMel(MK)</UnitType>
  944.         <OpType>more</OpType>
  945.         <Value>0</Value>
  946.         <Condition></Condition>
  947.        </AmountOfReadyUnits>
  948.       </Condition>
  949.      </Condition>
  950.      <Action>
  951.       <Build>
  952.        <Description></Description>
  953.        <UnitType>MakCen(MK)</UnitType>
  954.        <MaxAmount>2</MaxAmount>
  955.        <ResourcePercent>100</ResourcePercent>
  956.        <Probability>100</Probability>
  957.        <Requirements>
  958.         <NearRoad>false</NearRoad>
  959.         <NearTrees>false</NearTrees>
  960.         <NearStones>false</NearStones>
  961.         <NearToEnemy>false</NearToEnemy>
  962.         <FarFromEnemy>false</FarFromEnemy>
  963.         <FarFromSameType>false</FarFromSameType>
  964.         <MultipleConstruction>false</MultipleConstruction>
  965.         <MinDistFromCenter>0</MinDistFromCenter>
  966.         <MinPeasants>10</MinPeasants>
  967.         <MaxPeasants>10</MaxPeasants>
  968.        </Requirements>
  969.       </Build>
  970.      </Action>
  971.     </AI_Trigger>
  972.     <AI_Trigger>
  973.      <Description></Description>
  974.      <Condition>
  975.       <Description></Description>
  976.       <Condition>
  977.        <AmountOfReadyUnits>
  978.         <UnitType>MakMel(MK)</UnitType>
  979.         <OpType>more</OpType>
  980.         <Value>0</Value>
  981.         <Condition></Condition>
  982.        </AmountOfReadyUnits>
  983.       </Condition>
  984.      </Condition>
  985.      <Action>
  986.       <Build>
  987.        <Description></Description>
  988.        <UnitType>MakKaz(MK)</UnitType>
  989.        <MaxAmount>1</MaxAmount>
  990.        <ResourcePercent>100</ResourcePercent>
  991.        <Probability>100</Probability>
  992.        <Requirements>
  993.         <NearRoad>false</NearRoad>
  994.         <NearTrees>false</NearTrees>
  995.         <NearStones>false</NearStones>
  996.         <NearToEnemy>false</NearToEnemy>
  997.         <FarFromEnemy>false</FarFromEnemy>
  998.         <FarFromSameType>false</FarFromSameType>
  999.         <MultipleConstruction>false</MultipleConstruction>
  1000.         <MinDistFromCenter>0</MinDistFromCenter>
  1001.         <MinPeasants>10</MinPeasants>
  1002.         <MaxPeasants>15</MaxPeasants>
  1003.        </Requirements>
  1004.       </Build>
  1005.       <Build>
  1006.        <Description></Description>
  1007.        <UnitType>MakSkl(MK)</UnitType>
  1008.        <MaxAmount>1</MaxAmount>
  1009.        <ResourcePercent>100</ResourcePercent>
  1010.        <Probability>100</Probability>
  1011.        <Requirements>
  1012.         <NearRoad>false</NearRoad>
  1013.         <NearTrees>false</NearTrees>
  1014.         <NearStones>true</NearStones>
  1015.         <NearToEnemy>false</NearToEnemy>
  1016.         <FarFromEnemy>false</FarFromEnemy>
  1017.         <FarFromSameType>false</FarFromSameType>
  1018.         <MultipleConstruction>false</MultipleConstruction>
  1019.         <MinDistFromCenter>0</MinDistFromCenter>
  1020.         <MinPeasants>10</MinPeasants>
  1021.         <MaxPeasants>10</MaxPeasants>
  1022.        </Requirements>
  1023.       </Build>
  1024.      </Action>
  1025.     </AI_Trigger>
  1026.     <AI_Trigger>
  1027.      <Description></Description>
  1028.      <Condition>
  1029.       <Description></Description>
  1030.       <Condition>
  1031.        <AmountOfReadyUnits>
  1032.         <UnitType>MakSkl(MK)</UnitType>
  1033.         <OpType>more</OpType>
  1034.         <Value>0</Value>
  1035.         <Condition>
  1036.          <AmountOfReadyUnits>
  1037.           <UnitType>MakKri(MK)</UnitType>
  1038.           <OpType>more</OpType>
  1039.           <Value>30</Value>
  1040.           <Condition></Condition>
  1041.          </AmountOfReadyUnits>
  1042.         </Condition>
  1043.        </AmountOfReadyUnits>
  1044.       </Condition>
  1045.      </Condition>
  1046.      <Action>
  1047.       <Build>
  1048.        <Description></Description>
  1049.        <UnitType>MakRudG(MK)</UnitType>
  1050.        <MaxAmount>2</MaxAmount>
  1051.        <ResourcePercent>100</ResourcePercent>
  1052.        <Probability>100</Probability>
  1053.        <Requirements>
  1054.         <NearRoad>false</NearRoad>
  1055.         <NearTrees>false</NearTrees>
  1056.         <NearStones>false</NearStones>
  1057.         <NearToEnemy>false</NearToEnemy>
  1058.         <FarFromEnemy>false</FarFromEnemy>
  1059.         <FarFromSameType>false</FarFromSameType>
  1060.         <MultipleConstruction>false</MultipleConstruction>
  1061.         <MinDistFromCenter>0</MinDistFromCenter>
  1062.         <MinPeasants>5</MinPeasants>
  1063.         <MaxPeasants>5</MaxPeasants>
  1064.        </Requirements>
  1065.       </Build>
  1066.       <Build>
  1067.        <Description></Description>
  1068.        <UnitType>MakHra2(MK)</UnitType>
  1069.        <MaxAmount>1</MaxAmount>
  1070.        <ResourcePercent>100</ResourcePercent>
  1071.        <Probability>100</Probability>
  1072.        <Requirements>
  1073.         <NearRoad>false</NearRoad>
  1074.         <NearTrees>false</NearTrees>
  1075.         <NearStones>false</NearStones>
  1076.         <NearToEnemy>false</NearToEnemy>
  1077.         <FarFromEnemy>false</FarFromEnemy>
  1078.         <FarFromSameType>false</FarFromSameType>
  1079.         <MultipleConstruction>false</MultipleConstruction>
  1080.         <MinDistFromCenter>0</MinDistFromCenter>
  1081.         <MinPeasants>10</MinPeasants>
  1082.         <MaxPeasants>15</MaxPeasants>
  1083.        </Requirements>
  1084.       </Build>
  1085.      </Action>
  1086.     </AI_Trigger>
  1087.     <AI_Trigger>
  1088.      <Description></Description>
  1089.      <Condition>
  1090.       <Description></Description>
  1091.       <Condition>
  1092.        <AmountOfReadyUnits>
  1093.         <UnitType>MakKaz(MK)</UnitType>
  1094.         <OpType>more</OpType>
  1095.         <Value>0</Value>
  1096.         <Condition>
  1097.          <AmountOfReadyUnits>
  1098.           <UnitType>MakHra2(MK)</UnitType>
  1099.           <OpType>more</OpType>
  1100.           <Value>0</Value>
  1101.           <Condition></Condition>
  1102.          </AmountOfReadyUnits>
  1103.         </Condition>
  1104.        </AmountOfReadyUnits>
  1105.       </Condition>
  1106.      </Condition>
  1107.      <Action>
  1108.       <Build>
  1109.        <Description></Description>
  1110.        <UnitType>MakKaz(MK)</UnitType>
  1111.        <MaxAmount>2</MaxAmount>
  1112.        <ResourcePercent>100</ResourcePercent>
  1113.        <Probability>100</Probability>
  1114.        <Requirements>
  1115.         <NearRoad>false</NearRoad>
  1116.         <NearTrees>false</NearTrees>
  1117.         <NearStones>false</NearStones>
  1118.         <NearToEnemy>false</NearToEnemy>
  1119.         <FarFromEnemy>false</FarFromEnemy>
  1120.         <FarFromSameType>false</FarFromSameType>
  1121.         <MultipleConstruction>false</MultipleConstruction>
  1122.         <MinDistFromCenter>0</MinDistFromCenter>
  1123.         <MinPeasants>10</MinPeasants>
  1124.         <MaxPeasants>15</MaxPeasants>
  1125.        </Requirements>
  1126.       </Build>
  1127.       <Build>
  1128.        <Description></Description>
  1129.        <UnitType>MakDip(MK)</UnitType>
  1130.        <MaxAmount>1</MaxAmount>
  1131.        <ResourcePercent>100</ResourcePercent>
  1132.        <Probability>100</Probability>
  1133.        <Requirements>
  1134.         <NearRoad>false</NearRoad>
  1135.         <NearTrees>false</NearTrees>
  1136.         <NearStones>false</NearStones>
  1137.         <NearToEnemy>false</NearToEnemy>
  1138.         <FarFromEnemy>false</FarFromEnemy>
  1139.         <FarFromSameType>false</FarFromSameType>
  1140.         <MultipleConstruction>false</MultipleConstruction>
  1141.         <MinDistFromCenter>0</MinDistFromCenter>
  1142.         <MinPeasants>10</MinPeasants>
  1143.         <MaxPeasants>15</MaxPeasants>
  1144.        </Requirements>
  1145.       </Build>
  1146.       <Build>
  1147.        <Description></Description>
  1148.        <UnitType>MakRudI(MK)</UnitType>
  1149.        <MaxAmount>2</MaxAmount>
  1150.        <ResourcePercent>100</ResourcePercent>
  1151.        <Probability>100</Probability>
  1152.        <Requirements>
  1153.         <NearRoad>false</NearRoad>
  1154.         <NearTrees>false</NearTrees>
  1155.         <NearStones>false</NearStones>
  1156.         <NearToEnemy>false</NearToEnemy>
  1157.         <FarFromEnemy>false</FarFromEnemy>
  1158.         <FarFromSameType>false</FarFromSameType>
  1159.         <MultipleConstruction>false</MultipleConstruction>
  1160.         <MinDistFromCenter>0</MinDistFromCenter>
  1161.         <MinPeasants>5</MinPeasants>
  1162.         <MaxPeasants>5</MaxPeasants>
  1163.        </Requirements>
  1164.       </Build>
  1165.      </Action>
  1166.     </AI_Trigger>
  1167.     <AI_Trigger>
  1168.      <Description></Description>
  1169.      <Condition>
  1170.       <Description></Description>
  1171.       <Condition>
  1172.        <AmountOfReadyUnits>
  1173.         <UnitType>MakKaz(MK)</UnitType>
  1174.         <OpType>more</OpType>
  1175.         <Value>1</Value>
  1176.         <Condition>
  1177.          <AmountOfReadyUnits>
  1178.           <UnitType>MakRudI(MK)</UnitType>
  1179.           <OpType>more equal</OpType>
  1180.           <Value>1</Value>
  1181.           <Condition></Condition>
  1182.          </AmountOfReadyUnits>
  1183.         </Condition>
  1184.        </AmountOfReadyUnits>
  1185.       </Condition>
  1186.      </Condition>
  1187.      <Action>
  1188.       <Build>
  1189.        <Description></Description>
  1190.        <UnitType>MakKuz(MK)</UnitType>
  1191.        <MaxAmount>1</MaxAmount>
  1192.        <ResourcePercent>100</ResourcePercent>
  1193.        <Probability>100</Probability>
  1194.        <Requirements>
  1195.         <NearRoad>false</NearRoad>
  1196.         <NearTrees>false</NearTrees>
  1197.         <NearStones>false</NearStones>
  1198.         <NearToEnemy>false</NearToEnemy>
  1199.         <FarFromEnemy>false</FarFromEnemy>
  1200.         <FarFromSameType>false</FarFromSameType>
  1201.         <MultipleConstruction>false</MultipleConstruction>
  1202.         <MinDistFromCenter>0</MinDistFromCenter>
  1203.         <MinPeasants>10</MinPeasants>
  1204.         <MaxPeasants>15</MaxPeasants>
  1205.        </Requirements>
  1206.       </Build>
  1207.       <Build>
  1208.        <Description></Description>
  1209.        <UnitType>MakRin(MK)</UnitType>
  1210.        <MaxAmount>1</MaxAmount>
  1211.        <ResourcePercent>100</ResourcePercent>
  1212.        <Probability>100</Probability>
  1213.        <Requirements>
  1214.         <NearRoad>false</NearRoad>
  1215.         <NearTrees>false</NearTrees>
  1216.         <NearStones>false</NearStones>
  1217.         <NearToEnemy>false</NearToEnemy>
  1218.         <FarFromEnemy>false</FarFromEnemy>
  1219.         <FarFromSameType>false</FarFromSameType>
  1220.         <MultipleConstruction>false</MultipleConstruction>
  1221.         <MinDistFromCenter>0</MinDistFromCenter>
  1222.         <MinPeasants>10</MinPeasants>
  1223.         <MaxPeasants>15</MaxPeasants>
  1224.        </Requirements>
  1225.       </Build>
  1226.       <Build>
  1227.        <Description></Description>
  1228.        <UnitType>MakArs(MK)</UnitType>
  1229.        <MaxAmount>1</MaxAmount>
  1230.        <ResourcePercent>100</ResourcePercent>
  1231.        <Probability>100</Probability>
  1232.        <Requirements>
  1233.         <NearRoad>false</NearRoad>
  1234.         <NearTrees>false</NearTrees>
  1235.         <NearStones>false</NearStones>
  1236.         <NearToEnemy>false</NearToEnemy>
  1237.         <FarFromEnemy>false</FarFromEnemy>
  1238.         <FarFromSameType>false</FarFromSameType>
  1239.         <MultipleConstruction>false</MultipleConstruction>
  1240.         <MinDistFromCenter>0</MinDistFromCenter>
  1241.         <MinPeasants>10</MinPeasants>
  1242.         <MaxPeasants>15</MaxPeasants>
  1243.        </Requirements>
  1244.       </Build>
  1245.      </Action>
  1246.     </AI_Trigger>
  1247.     <AI_Trigger>
  1248.      <Description></Description>
  1249.      <Condition>
  1250.       <Description></Description>
  1251.       <Condition>
  1252.        <AmountOfReadyUnits>
  1253.         <UnitType>MakKuz(MK)</UnitType>
  1254.         <OpType>more</OpType>
  1255.         <Value>0</Value>
  1256.         <Condition>
  1257.          <AmountOfReadyUnits>
  1258.           <UnitType>MakRin(MK)</UnitType>
  1259.           <OpType>more</OpType>
  1260.           <Value>0</Value>
  1261.           <Condition></Condition>
  1262.          </AmountOfReadyUnits>
  1263.         </Condition>
  1264.        </AmountOfReadyUnits>
  1265.       </Condition>
  1266.      </Condition>
  1267.      <Action>
  1268.       <Build>
  1269.        <Description></Description>
  1270.        <UnitType>MakKon(MK)</UnitType>
  1271.        <MaxAmount>2</MaxAmount>
  1272.        <ResourcePercent>100</ResourcePercent>
  1273.        <Probability>100</Probability>
  1274.        <Requirements>
  1275.         <NearRoad>false</NearRoad>
  1276.         <NearTrees>false</NearTrees>
  1277.         <NearStones>false</NearStones>
  1278.         <NearToEnemy>false</NearToEnemy>
  1279.         <FarFromEnemy>false</FarFromEnemy>
  1280.         <FarFromSameType>false</FarFromSameType>
  1281.         <MultipleConstruction>false</MultipleConstruction>
  1282.         <MinDistFromCenter>0</MinDistFromCenter>
  1283.         <MinPeasants>10</MinPeasants>
  1284.         <MaxPeasants>15</MaxPeasants>
  1285.        </Requirements>
  1286.       </Build>
  1287.       <Build>
  1288.        <Description></Description>
  1289.        <UnitType>MakHra1(MK)</UnitType>
  1290.        <MaxAmount>1</MaxAmount>
  1291.        <ResourcePercent>100</ResourcePercent>
  1292.        <Probability>100</Probability>
  1293.        <Requirements>
  1294.         <NearRoad>false</NearRoad>
  1295.         <NearTrees>false</NearTrees>
  1296.         <NearStones>false</NearStones>
  1297.         <NearToEnemy>false</NearToEnemy>
  1298.         <FarFromEnemy>false</FarFromEnemy>
  1299.         <FarFromSameType>false</FarFromSameType>
  1300.         <MultipleConstruction>false</MultipleConstruction>
  1301.         <MinDistFromCenter>0</MinDistFromCenter>
  1302.         <MinPeasants>10</MinPeasants>
  1303.         <MaxPeasants>15</MaxPeasants>
  1304.        </Requirements>
  1305.       </Build>
  1306.       <Build>
  1307.        <Description></Description>
  1308.        <UnitType>MakMel(MK)</UnitType>
  1309.        <MaxAmount>2</MaxAmount>
  1310.        <ResourcePercent>100</ResourcePercent>
  1311.        <Probability>100</Probability>
  1312.        <Requirements>
  1313.         <NearRoad>false</NearRoad>
  1314.         <NearTrees>false</NearTrees>
  1315.         <NearStones>false</NearStones>
  1316.         <NearToEnemy>false</NearToEnemy>
  1317.         <FarFromEnemy>false</FarFromEnemy>
  1318.         <FarFromSameType>true</FarFromSameType>
  1319.         <MultipleConstruction>false</MultipleConstruction>
  1320.         <MinDistFromCenter>0</MinDistFromCenter>
  1321.         <MinPeasants>10</MinPeasants>
  1322.         <MaxPeasants>10</MaxPeasants>
  1323.        </Requirements>
  1324.       </Build>
  1325.      </Action>
  1326.     </AI_Trigger>
  1327.     <AI_Trigger>
  1328.      <Description></Description>
  1329.      <Condition>
  1330.       <Description></Description>
  1331.       <Condition>
  1332.        <AmountOfReadyUnits>
  1333.         <UnitType>MakHra1(MK)</UnitType>
  1334.         <OpType>more</OpType>
  1335.         <Value>0</Value>
  1336.         <Condition>
  1337.          <AmountOfReadyUnits>
  1338.           <UnitType>MakArs(MK)</UnitType>
  1339.           <OpType>more</OpType>
  1340.           <Value>0</Value>
  1341.           <Condition></Condition>
  1342.          </AmountOfReadyUnits>
  1343.         </Condition>
  1344.        </AmountOfReadyUnits>
  1345.       </Condition>
  1346.      </Condition>
  1347.      <Action>
  1348.       <Build>
  1349.        <Description></Description>
  1350.        <UnitType>MakKaz(MK)</UnitType>
  1351.        <MaxAmount>3</MaxAmount>
  1352.        <ResourcePercent>100</ResourcePercent>
  1353.        <Probability>100</Probability>
  1354.        <Requirements>
  1355.         <NearRoad>false</NearRoad>
  1356.         <NearTrees>false</NearTrees>
  1357.         <NearStones>false</NearStones>
  1358.         <NearToEnemy>false</NearToEnemy>
  1359.         <FarFromEnemy>false</FarFromEnemy>
  1360.         <FarFromSameType>false</FarFromSameType>
  1361.         <MultipleConstruction>false</MultipleConstruction>
  1362.         <MinDistFromCenter>0</MinDistFromCenter>
  1363.         <MinPeasants>10</MinPeasants>
  1364.         <MaxPeasants>15</MaxPeasants>
  1365.        </Requirements>
  1366.       </Build>
  1367.      </Action>
  1368.     </AI_Trigger>
  1369.     <AI_Trigger>
  1370.      <Description></Description>
  1371.      <Condition>
  1372.       <Description></Description>
  1373.       <Condition>
  1374.        <FreeLivePlaces>
  1375.         <OpType>less</OpType>
  1376.         <Value>10</Value>
  1377.         <Condition>
  1378.          <AmountOfReadyUnits>
  1379.           <UnitType>MakKaz(MK)</UnitType>
  1380.           <OpType>more</OpType>
  1381.           <Value>0</Value>
  1382.           <Condition></Condition>
  1383.          </AmountOfReadyUnits>
  1384.         </Condition>
  1385.        </FreeLivePlaces>
  1386.       </Condition>
  1387.      </Condition>
  1388.      <Action>
  1389.       <Build>
  1390.        <Description></Description>
  1391.        <UnitType>MakDo2(MK)</UnitType>
  1392.        <MaxAmount>20</MaxAmount>
  1393.        <ResourcePercent>50</ResourcePercent>
  1394.        <Probability>100</Probability>
  1395.        <Requirements>
  1396.         <NearRoad>false</NearRoad>
  1397.         <NearTrees>false</NearTrees>
  1398.         <NearStones>false</NearStones>
  1399.         <NearToEnemy>false</NearToEnemy>
  1400.         <FarFromEnemy>false</FarFromEnemy>
  1401.         <FarFromSameType>false</FarFromSameType>
  1402.         <MultipleConstruction>false</MultipleConstruction>
  1403.         <MinDistFromCenter>0</MinDistFromCenter>
  1404.         <MinPeasants>8</MinPeasants>
  1405.         <MaxPeasants>8</MaxPeasants>
  1406.        </Requirements>
  1407.       </Build>
  1408.      </Action>
  1409.     </AI_Trigger>
  1410.     <AI_Trigger>
  1411.      <Description></Description>
  1412.      <Condition>
  1413.       <Description></Description>
  1414.       <Condition>
  1415.        <AmountOfReadyUnits>
  1416.         <UnitType>MakKri(MK)</UnitType>
  1417.         <OpType>more</OpType>
  1418.         <Value>40</Value>
  1419.         <Condition></Condition>
  1420.        </AmountOfReadyUnits>
  1421.       </Condition>
  1422.      </Condition>
  1423.      <Action>
  1424.       <PerformUpgrade>
  1425.        <Description></Description>
  1426.        <UpgradeID>RudGld(MK)1</UpgradeID>
  1427.        <CostPercent>100</CostPercent>
  1428.       </PerformUpgrade>
  1429.       <PerformUpgrade>
  1430.        <Description></Description>
  1431.        <UpgradeID>RudGld(MK)3</UpgradeID>
  1432.        <CostPercent>100</CostPercent>
  1433.       </PerformUpgrade>
  1434.       <PerformUpgrade>
  1435.        <Description></Description>
  1436.        <UpgradeID>RudGld(MK)2</UpgradeID>
  1437.        <CostPercent>100</CostPercent>
  1438.       </PerformUpgrade>
  1439.      </Action>
  1440.     </AI_Trigger>
  1441.     <AI_Trigger>
  1442.      <Description></Description>
  1443.      <Condition>
  1444.       <Description></Description>
  1445.       <Condition>
  1446.        <AmountOfReadyUnits>
  1447.         <UnitType>MakKaz(MK)</UnitType>
  1448.         <OpType>more</OpType>
  1449.         <Value>1</Value>
  1450.         <Condition></Condition>
  1451.        </AmountOfReadyUnits>
  1452.       </Condition>
  1453.      </Condition>
  1454.      <Action>
  1455.       <PerformUpgrade>
  1456.        <Description></Description>
  1457.        <UpgradeID>RudIro(MK)1</UpgradeID>
  1458.        <CostPercent>100</CostPercent>
  1459.       </PerformUpgrade>
  1460.       <PerformUpgrade>
  1461.        <Description></Description>
  1462.        <UpgradeID>RudIro(MK)2</UpgradeID>
  1463.        <CostPercent>100</CostPercent>
  1464.       </PerformUpgrade>
  1465.      </Action>
  1466.     </AI_Trigger>
  1467.    </Rules>
  1468.   </AI_Folder>
  1469.   <AI_Folder>
  1470.    <Description></Description>
  1471.    <FolderCondition>
  1472.     <Description></Description>
  1473.     <Condition></Condition>
  1474.    </FolderCondition>
  1475.    <Rules>
  1476.     <AI_Trigger>
  1477.      <Description></Description>
  1478.      <Condition>
  1479.       <Description></Description>
  1480.       <Condition></Condition>
  1481.      </Condition>
  1482.      <Action>
  1483.       <Produce>
  1484.        <Description></Description>
  1485.        <UnitType>MakKri(MK)</UnitType>
  1486.        <MaxAmount>400</MaxAmount>
  1487.        <ResourcePercent>100</ResourcePercent>
  1488.        <PackSize>8</PackSize>
  1489.        <Probability>100</Probability>
  1490.       </Produce>
  1491.      </Action>
  1492.     </AI_Trigger>
  1493.     <AI_Trigger>
  1494.      <Description></Description>
  1495.      <Condition>
  1496.       <Description></Description>
  1497.       <Condition>
  1498.        <AmountOfReadyUnits>
  1499.         <UnitType>MakKuz(MK)</UnitType>
  1500.         <OpType>equal</OpType>
  1501.         <Value>0</Value>
  1502.         <Condition></Condition>
  1503.        </AmountOfReadyUnits>
  1504.       </Condition>
  1505.      </Condition>
  1506.      <Action>
  1507.       <Produce>
  1508.        <Description></Description>
  1509.        <UnitType>MakPra(MK)</UnitType>
  1510.        <MaxAmount>100</MaxAmount>
  1511.        <ResourcePercent>100</ResourcePercent>
  1512.        <PackSize>8</PackSize>
  1513.        <Probability>100</Probability>
  1514.       </Produce>
  1515.       <Produce>
  1516.        <Description></Description>
  1517.        <UnitType>MakDub(MK)</UnitType>
  1518.        <MaxAmount>100</MaxAmount>
  1519.        <ResourcePercent>100</ResourcePercent>
  1520.        <PackSize>8</PackSize>
  1521.        <Probability>100</Probability>
  1522.       </Produce>
  1523.       <Produce>
  1524.        <Description></Description>
  1525.        <UnitType>MakPlu(MK)</UnitType>
  1526.        <MaxAmount>100</MaxAmount>
  1527.        <ResourcePercent>100</ResourcePercent>
  1528.        <PackSize>3</PackSize>
  1529.        <Probability>100</Probability>
  1530.       </Produce>
  1531.       <PerformUpgrade>
  1532.        <Description></Description>
  1533.        <UpgradeID>MakPra(MK)ATTACK1</UpgradeID>
  1534.        <CostPercent>100</CostPercent>
  1535.       </PerformUpgrade>
  1536.       <PerformUpgrade>
  1537.        <Description></Description>
  1538.        <UpgradeID>MakDub(MK)SHIELD1</UpgradeID>
  1539.        <CostPercent>100</CostPercent>
  1540.       </PerformUpgrade>
  1541.       <PerformUpgrade>
  1542.        <Description></Description>
  1543.        <UpgradeID>MakPlu(MK)SHIELD1</UpgradeID>
  1544.        <CostPercent>100</CostPercent>
  1545.       </PerformUpgrade>
  1546.       <PerformUpgrade>
  1547.        <Description></Description>
  1548.        <UpgradeID>MakDub(MK)ATTACK1</UpgradeID>
  1549.        <CostPercent>100</CostPercent>
  1550.       </PerformUpgrade>
  1551.      </Action>
  1552.     </AI_Trigger>
  1553.     <AI_Trigger>
  1554.      <Description></Description>
  1555.      <Condition>
  1556.       <Description></Description>
  1557.       <Condition>
  1558.        <AmountOfReadyUnits>
  1559.         <UnitType>MakKaz(MK)</UnitType>
  1560.         <OpType>more</OpType>
  1561.         <Value>1</Value>
  1562.         <Condition></Condition>
  1563.        </AmountOfReadyUnits>
  1564.       </Condition>
  1565.      </Condition>
  1566.      <Action>
  1567.       <Produce>
  1568.        <Description></Description>
  1569.        <UnitType>MakPel(MK)</UnitType>
  1570.        <MaxAmount>100</MaxAmount>
  1571.        <ResourcePercent>100</ResourcePercent>
  1572.        <PackSize>2</PackSize>
  1573.        <Probability>100</Probability>
  1574.       </Produce>
  1575.       <Produce>
  1576.        <Description></Description>
  1577.        <UnitType>MakGip(MK)</UnitType>
  1578.        <MaxAmount>100</MaxAmount>
  1579.        <ResourcePercent>100</ResourcePercent>
  1580.        <PackSize>2</PackSize>
  1581.        <Probability>100</Probability>
  1582.       </Produce>
  1583.       <Produce>
  1584.        <Description></Description>
  1585.        <UnitType>MakSar(MK)</UnitType>
  1586.        <MaxAmount>100</MaxAmount>
  1587.        <ResourcePercent>100</ResourcePercent>
  1588.        <PackSize>2</PackSize>
  1589.        <Probability>100</Probability>
  1590.       </Produce>
  1591.       <PerformUpgrade>
  1592.        <Description></Description>
  1593.        <UpgradeID>KUZ06(MK)</UpgradeID>
  1594.        <CostPercent>100</CostPercent>
  1595.       </PerformUpgrade>
  1596.       <PerformUpgrade>
  1597.        <Description></Description>
  1598.        <UpgradeID>KUZ07(MK)</UpgradeID>
  1599.        <CostPercent>100</CostPercent>
  1600.       </PerformUpgrade>
  1601.       <PerformUpgrade>
  1602.        <Description></Description>
  1603.        <UpgradeID>KUZ08(MK)</UpgradeID>
  1604.        <CostPercent>100</CostPercent>
  1605.       </PerformUpgrade>
  1606.       <PerformUpgrade>
  1607.        <Description></Description>
  1608.        <UpgradeID>KUZ03(MK)</UpgradeID>
  1609.        <CostPercent>100</CostPercent>
  1610.       </PerformUpgrade>
  1611.       <PerformUpgrade>
  1612.        <Description></Description>
  1613.        <UpgradeID>KUZ04(MK)</UpgradeID>
  1614.        <CostPercent>100</CostPercent>
  1615.       </PerformUpgrade>
  1616.       <PerformUpgrade>
  1617.        <Description></Description>
  1618.        <UpgradeID>KUZ05(MK)</UpgradeID>
  1619.        <CostPercent>100</CostPercent>
  1620.       </PerformUpgrade>
  1621.      </Action>
  1622.     </AI_Trigger>
  1623.     <AI_Trigger>
  1624.      <Description></Description>
  1625.      <Condition>
  1626.       <Description></Description>
  1627.       <Condition></Condition>
  1628.      </Condition>
  1629.      <Action>
  1630.       <Produce>
  1631.        <Description></Description>
  1632.        <UnitType>MakKKat(MK)</UnitType>
  1633.        <MaxAmount>30</MaxAmount>
  1634.        <ResourcePercent>100</ResourcePercent>
  1635.        <PackSize>3</PackSize>
  1636.        <Probability>100</Probability>
  1637.       </Produce>
  1638.       <Produce>
  1639.        <Description></Description>
  1640.        <UnitType>MakKDim(MK)</UnitType>
  1641.        <MaxAmount>30</MaxAmount>
  1642.        <ResourcePercent>100</ResourcePercent>
  1643.        <PackSize>3</PackSize>
  1644.        <Probability>100</Probability>
  1645.       </Produce>
  1646.       <Produce>
  1647.        <Description></Description>
  1648.        <UnitType>MakKFes(MK)</UnitType>
  1649.        <MaxAmount>20</MaxAmount>
  1650.        <ResourcePercent>100</ResourcePercent>
  1651.        <PackSize>2</PackSize>
  1652.        <Probability>100</Probability>
  1653.       </Produce>
  1654.       <Produce>
  1655.        <Description></Description>
  1656.        <UnitType>MakGas(MK)</UnitType>
  1657.        <MaxAmount>30</MaxAmount>
  1658.        <ResourcePercent>100</ResourcePercent>
  1659.        <PackSize>5</PackSize>
  1660.        <Probability>100</Probability>
  1661.       </Produce>
  1662.      </Action>
  1663.     </AI_Trigger>
  1664.     <AI_Trigger>
  1665.      <Description></Description>
  1666.      <Condition>
  1667.       <Description></Description>
  1668.       <Condition></Condition>
  1669.      </Condition>
  1670.      <Action>
  1671.       <GoDiversion>
  1672.        <Description></Description>
  1673.        <UnitType>MakDub(MK)</UnitType>
  1674.        <CurAmount>61</CurAmount>
  1675.        <MinAmount>20</MinAmount>
  1676.        <MaxAmount>100</MaxAmount>
  1677.        <StepAmount>20</StepAmount>
  1678.        <WithoutBrigade>false</WithoutBrigade>
  1679.        <Melee>true</Melee>
  1680.        <StormPercent>90</StormPercent>
  1681.        <canAttackBuilding>false</canAttackBuilding>
  1682.       </GoDiversion>
  1683.       <GoDiversion>
  1684.        <Description></Description>
  1685.        <UnitType>MakPra(MK)</UnitType>
  1686.        <CurAmount>20</CurAmount>
  1687.        <MinAmount>20</MinAmount>
  1688.        <MaxAmount>100</MaxAmount>
  1689.        <StepAmount>40</StepAmount>
  1690.        <WithoutBrigade>false</WithoutBrigade>
  1691.        <Melee>false</Melee>
  1692.        <canAttackBuilding>false</canAttackBuilding>
  1693.       </GoDiversion>
  1694.       <GoDiversion>
  1695.        <Description></Description>
  1696.        <UnitType>MakPlu(MK)</UnitType>
  1697.        <CurAmount>10</CurAmount>
  1698.        <MinAmount>20</MinAmount>
  1699.        <MaxAmount>100</MaxAmount>
  1700.        <StepAmount>30</StepAmount>
  1701.        <WithoutBrigade>false</WithoutBrigade>
  1702.        <Melee>true</Melee>
  1703.        <StormPercent>90</StormPercent>
  1704.        <canAttackBuilding>false</canAttackBuilding>
  1705.       </GoDiversion>
  1706.       <GoDiversion>
  1707.        <Description></Description>
  1708.        <UnitType>MakPel(MK)</UnitType>
  1709.        <CurAmount>39</CurAmount>
  1710.        <MinAmount>20</MinAmount>
  1711.        <MaxAmount>100</MaxAmount>
  1712.        <StepAmount>30</StepAmount>
  1713.        <WithoutBrigade>false</WithoutBrigade>
  1714.        <Melee>false</Melee>
  1715.        <canAttackBuilding>false</canAttackBuilding>
  1716.       </GoDiversion>
  1717.       <GoDiversion>
  1718.        <Description></Description>
  1719.        <UnitType>MakGip(MK)</UnitType>
  1720.        <CurAmount>43</CurAmount>
  1721.        <MinAmount>20</MinAmount>
  1722.        <MaxAmount>100</MaxAmount>
  1723.        <StepAmount>30</StepAmount>
  1724.        <WithoutBrigade>false</WithoutBrigade>
  1725.        <Melee>true</Melee>
  1726.        <StormPercent>100</StormPercent>
  1727.        <canAttackBuilding>false</canAttackBuilding>
  1728.       </GoDiversion>
  1729.       <GoDiversion>
  1730.        <Description></Description>
  1731.        <UnitType>MakSar(MK)</UnitType>
  1732.        <CurAmount>26</CurAmount>
  1733.        <MinAmount>20</MinAmount>
  1734.        <MaxAmount>100</MaxAmount>
  1735.        <StepAmount>30</StepAmount>
  1736.        <WithoutBrigade>false</WithoutBrigade>
  1737.        <Melee>true</Melee>
  1738.        <StormPercent>80</StormPercent>
  1739.        <canAttackBuilding>false</canAttackBuilding>
  1740.       </GoDiversion>
  1741.       <GoDiversion>
  1742.        <Description></Description>
  1743.        <UnitType>MakKDim(MK)</UnitType>
  1744.        <CurAmount>10</CurAmount>
  1745.        <MinAmount>10</MinAmount>
  1746.        <MaxAmount>50</MaxAmount>
  1747.        <StepAmount>5</StepAmount>
  1748.        <WithoutBrigade>true</WithoutBrigade>
  1749.        <Melee>true</Melee>
  1750.        <StormPercent>100</StormPercent>
  1751.        <canAttackBuilding>false</canAttackBuilding>
  1752.       </GoDiversion>
  1753.       <GoDiversion>
  1754.        <Description></Description>
  1755.        <UnitType>MakKKat(MK)</UnitType>
  1756.        <CurAmount>20</CurAmount>
  1757.        <MinAmount>20</MinAmount>
  1758.        <MaxAmount>50</MaxAmount>
  1759.        <StepAmount>5</StepAmount>
  1760.        <WithoutBrigade>true</WithoutBrigade>
  1761.        <Melee>true</Melee>
  1762.        <StormPercent>100</StormPercent>
  1763.        <canAttackBuilding>false</canAttackBuilding>
  1764.       </GoDiversion>
  1765.       <GoDiversion>
  1766.        <Description></Description>
  1767.        <UnitType>MakKFes(MK)</UnitType>
  1768.        <CurAmount>10</CurAmount>
  1769.        <MinAmount>10</MinAmount>
  1770.        <MaxAmount>60</MaxAmount>
  1771.        <StepAmount>10</StepAmount>
  1772.        <WithoutBrigade>true</WithoutBrigade>
  1773.        <Melee>false</Melee>
  1774.        <canAttackBuilding>false</canAttackBuilding>
  1775.       </GoDiversion>
  1776.       <GoDiversion>
  1777.        <Description></Description>
  1778.        <UnitType>MakGas(MK)</UnitType>
  1779.        <CurAmount>10</CurAmount>
  1780.        <MinAmount>10</MinAmount>
  1781.        <MaxAmount>100</MaxAmount>
  1782.        <StepAmount>5</StepAmount>
  1783.        <WithoutBrigade>true</WithoutBrigade>
  1784.        <Melee>false</Melee>
  1785.        <canAttackBuilding>true</canAttackBuilding>
  1786.        <FirePercent>60</FirePercent>
  1787.       </GoDiversion>
  1788.      </Action>
  1789.     </AI_Trigger>
  1790.     <AI_Trigger>
  1791.      <Description></Description>
  1792.      <Condition>
  1793.       <Description></Description>
  1794.       <Condition>
  1795.        <AmountOfReadyUnits>
  1796.         <UnitType>MakKri(MK)</UnitType>
  1797.         <OpType>less</OpType>
  1798.         <Value>20</Value>
  1799.         <Condition></Condition>
  1800.        </AmountOfReadyUnits>
  1801.       </Condition>
  1802.      </Condition>
  1803.      <Action>
  1804.       <PeonsDistribution>
  1805.        <Description></Description>
  1806.        <OnWood>3</OnWood>
  1807.        <OnStone>3</OnStone>
  1808.        <OnFood>10</OnFood>
  1809.       </PeonsDistribution>
  1810.      </Action>
  1811.     </AI_Trigger>
  1812.     <AI_Trigger>
  1813.      <Description></Description>
  1814.      <Condition>
  1815.       <Description></Description>
  1816.       <Condition></Condition>
  1817.      </Condition>
  1818.      <Action>
  1819.       <PeonsDistribution>
  1820.        <Description></Description>
  1821.        <OnWood>7</OnWood>
  1822.        <OnStone>7</OnStone>
  1823.        <OnFood>10</OnFood>
  1824.       </PeonsDistribution>
  1825.      </Action>
  1826.     </AI_Trigger>
  1827.    </Rules>
  1828.   </AI_Folder>
  1829.   <AI_Folder>
  1830.    <Description></Description>
  1831.    <FolderCondition>
  1832.     <Description></Description>
  1833.     <Condition></Condition>
  1834.    </FolderCondition>
  1835.    <Rules>
  1836.     <AI_Trigger>
  1837.      <Description></Description>
  1838.      <Condition>
  1839.       <Description></Description>
  1840.       <Condition></Condition>
  1841.      </Condition>
  1842.      <Action>
  1843.       <PerformUpgrade>
  1844.        <Description></Description>
  1845.        <UpgradeID>KUZ03(MK)</UpgradeID>
  1846.        <CostPercent>100</CostPercent>
  1847.       </PerformUpgrade>
  1848.       <PerformUpgrade>
  1849.        <Description></Description>
  1850.        <UpgradeID>KUZ04(MK)</UpgradeID>
  1851.        <CostPercent>100</CostPercent>
  1852.       </PerformUpgrade>
  1853.       <PerformUpgrade>
  1854.        <Description></Description>
  1855.        <UpgradeID>KUZ05(MK)</UpgradeID>
  1856.        <CostPercent>100</CostPercent>
  1857.       </PerformUpgrade>
  1858.       <PerformUpgrade>
  1859.        <Description></Description>
  1860.        <UpgradeID>KUZ06(MK)</UpgradeID>
  1861.        <CostPercent>100</CostPercent>
  1862.       </PerformUpgrade>
  1863.       <PerformUpgrade>
  1864.        <Description></Description>
  1865.        <UpgradeID>KUZ07(MK)</UpgradeID>
  1866.        <CostPercent>100</CostPercent>
  1867.       </PerformUpgrade>
  1868.       <PerformUpgrade>
  1869.        <Description></Description>
  1870.        <UpgradeID>KUZ08(MK)</UpgradeID>
  1871.        <CostPercent>100</CostPercent>
  1872.       </PerformUpgrade>
  1873.      </Action>
  1874.     </AI_Trigger>
  1875.    </Rules>
  1876.   </AI_Folder>
  1877.  </Folders>
  1878. </AI_Script>
  1879.